Video
This scene was my entry for the Beyond Human - Game Environment/Level Art contest from ArtStation. This challenge was a very great experience, my first one but not my last one for sure! We had two months to realize this environment in a real time engine. I choose to use UE4 with Maya and Substance Painter/Designer for the modeling and texturing.
I picked two concepts art and I mixed them to create this scene, so thanks a lot to Sergio Botero and Jiwook Lee! Also thank to Artstation for this challenge, our hosts (Mathew and Karen) and to you guys for yours feedbacks during it! It was a really great experience taking part of it!
Here is all my process from the beginning :
https://www.artstation.com/contests/beyond-human/challenges/30/submissions/22073
Thread of Sergio Botero :
https://www.artstation.com/contests/beyond-human/challenges/23/submissions/18535
Thread of Jiwook Lee :
https://www.artstation.com/contests/beyond-human/challenges/23/submissions/19573