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Beyond Human - Artstation Challenge 2017

Video

WIP

WIP

Assets Space Ship

Assets Space Ship

Props

Props

Textures Set

Textures Set

Texturing SP

Texturing SP

Texturing SP

Texturing SP

Texturing SP

Texturing SP

Texturing SD

Texturing SD

Example Wireframe

Example Wireframe

Example Wireframe

Example Wireframe

Example Wireframe

Example Wireframe

This scene was my entry for the Beyond Human - Game Environment/Level Art contest from ArtStation. This challenge was a very great experience, my first one but not my last one for sure! We had two months to realize this environment in a real time engine. I choose to use UE4 with Maya and Substance Painter/Designer for the modeling and texturing.

I picked two concepts art and I mixed them to create this scene, so thanks a lot to Sergio Botero and Jiwook Lee! Also thank to Artstation for this challenge, our hosts (Mathew and Karen) and to you guys for yours feedbacks during it! It was a really great experience taking part of it!

Here is all my process from the beginning :
https://www.artstation.com/contests/beyond-human/challenges/30/submissions/22073

Thread of Sergio Botero :
https://www.artstation.com/contests/beyond-human/challenges/23/submissions/18535

Thread of Jiwook Lee :
https://www.artstation.com/contests/beyond-human/challenges/23/submissions/19573

Date
September 17, 2017